Robin Potanin has spent two decades in the world of games and entertainment while being based here in Adelaide. Tonight, we continue working our way through the many levels of her story and that of the industry itself as we say, Game On South Australia. This is Level Two. Last week, we began and level one and covered some gruelling territory with Robin, you might want to listen to episode 188 of The Adelaide Show Podcast before listening to this one.

This week, the SA Drink Of The Week is Love Symbol Grenache from Anna Fisher’s Zonte’s Footstep

We also have a bonus interview with a local computer game coder, Ella Macintyre from Mighty Kingdom. Our in-house voiceover artists, AJ and Caitlin Davis do this interview about Mighty Kingdom’s Shopkins games.

The cover image for this week’s show is a picture of Caitlin, Ella and AJ, along with their Shopkins.

In 100 Weeks Ago we relive the rivalry of the Wine vs Beer night at BV Brewing in the Barossa Valley

And in the musical pilgrimage … the Memphis Suns whet our appetites for this Sunday’s Rock N Roll Rendezvous at the National Motor Museum, Birdwood

Suggested Tweet text: From #computergame jobs to the joys of #Shopkins, join the @aieedu on #TheAdelaideShow 189.

And please consider becoming part of our podcast by joining our Inner Circle. It’s an email list. Join it and you might get an email on a Sunday or Monday seeking question ideas, guest ideas and requests for other bits of feedback about YOUR podcast, The Adelaide Show. Email us directly and we’ll add you to the list: podcast@theadelaideshow.com.au

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Running Sheet: Game On South Australia Level Two

TIME SEGMENT
00:00:00 Outtake
Is Twitch an adult game?
00:00:20
Theme
Theme and introduction. Our original theme song in full is here, Adelaidey-hoo.
00:02:29 SA Drink Of The Week
Zonte’s Footstep’s Love Symbol 2015 Grenache McLaren Vale … tasting notestasting notes
00:07:57 Stories Without Notice
This weekend is Rock N Roll Rendezvous at the National Motor Museum, Birdwood.
00:10:17 Robin Potanin (part two – continued from last week)

A few weekends ago, I took my kids to a Daughter Superhero event in which representatives from the local gaming industry walked a couple of hundred girls through the steps of game design and gameplay. Robin Potanin from the Academy of Interactive Entertainment was the key speaker – Robin was the founding head of the Academy in Adelaide (which is where people can study to enter the field of game development) and is now the national deputy chair of industry development and government relations, she is also Chair of the South Australian chapter of the International Game Developers Association and has spent the last few years of her life on a thesis: “Hairpins and Cockpits: Personalities at play in racing game concept production. But tonight, Robin has put down her controller and paused her busyness so she can share her story of the gaming industry and hopefully uncovers a few easter eggs along the way.

Here is the link to the BrainHex Player Typology, which Robin references in the interview. There is also a paper you can download here.

Can I access true 3D games yet without blowing the bank?

Would a woman have developed GTO?

I first got a sense there were game developers working in Adelaide when we met Ryan Davidson and Filip Kemp at their Little Bang Brewing Company in December (episode 173) but the concept didn’t click until I heard you speak and you said you’ve been in the industry for 20 years. Can you quantify South Australia’s pedigree in interactive entertainment

Actually, RYAN had a question: What the hell happened to the Games industry in the GFC and why, and how is it coming back? And FILIP asked:Why doesn’t the AAA games industry exist in Australia any more.

I’ve been struggling to develop a podcast game as a concept. I would like to take you through my stream of consciousness to get your feedback so we can all hear what things pop into your mind.
Hard interviewee or easy / short answers funny answers
Open questions or closed questions
Big names (more reach new listeners) or small names (more surprise or value for regular listeners)
More socially active guests or less
Preparation or no preparationPoint of view? Or board game? Something else???Or is it like the games where you have to make it through a course or maze and you can choose difficulty OR you can work through levelsCould it include chat bots that actually create a podcast show as output?Are there different AI bots to interview?And you can share the podcasts through social mediaConversation bots – improvised chats on random topics
RYAN: And how quickly can she name 5 characters from The Dukes of Hazard?
00:50:34 Ella Macintyre
Ella Macintyre from local game making company, Mighty Kingdom, is interviewed by AJ Davis (8) and Caitlin Davis (6) about the number one game series, Shopkins World.
00:59:29 100 weeks ago
Here is a snippet of the Beer vs Wine dinner at Barossa Valley Brewing. The wine of the night was Turkey Flat Wines, but Denham D’Silva from BV Brewing really marked his territory hard as he vied for votes after each course.
01:03:02 Musical Pilgrimage
And our song this week is Baby Loves Me Hard by The Memphis Suns, selected by our musical curator Dan Drummond.
01:10:24 Outtake
 Serious about the podcast game … we just did two in one

Here is this week’s preview video:

SFX: Throughout the podcast we use free sfx from freesfx.co.uk for the harp, the visa stamp, the silent movie music, the stylus, the radio signal sfx, the wine pouring and cork pulling sfx, and the swooshes around Siri.

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